Welcome to the eighth National Cipher ChallengeThe competition will run from October 1st 2009 to January 2nd 2010. Over the next few months you will be joining Ada Lovelace and Charles Babbage as they endeavour to save the world’s first computing engines, the Difference Engine and the Analytic Engine from falling into the hands of arch criminials and enemies of the British Empire. You will also need to help them break the Byron Enigma.
It will be your job to help Lovelace and Babbage in their efforts to decipher cryptic messages passed between their enemies, and these messages will get harder and harder to crack as the adventure unfolds. You will also need to decipher the letters between Ada and Charles as they will encrypt them to protect them from prying eyes.
Challenges will be set on this web-site in the Challenges section, and will come in two parts. Part A will consist of letters, notes etc. sent by Ada Lovelace and her friends and colleagues. You can expect these messages to be fairly lightly encrypted, at least at first, although in the latter stages of the competition security will be tightened and you will find the part A ciphers harder to crack. In particular Challenge 8A will consist of the Byron Enigma, and this will be quite difficult, but if you have followed the competition you should by that stage be an arch-cryptographer and it should be within your reach. Part B consists of intercepted messages between the conspirators as they plot to steal the computers. As these messages are intended in many cases to be sent to agents of foreign powers, and since the conspirators have so much to hide, these messages will often be much more securely encrypted than the part A challenges, though you may find that the part A messages themselves contain clues to the decryption of the part B texts.
If you get stuck on a Challenge don't give up, sometimes a good night's rest is all you need. Other times you need more practical help and you can turn to the website for clues. You might find them posted (by us) as comments, on the bulletin board, though we ask you not to post hints of your own without checking them with us first as this will spoil the Challenge for others. Anyone posting solutions or links to solutions will be barred from the site and disqualified from the competition. You will also find clues in the Challenges themselves. So the solution to any previous Challenge may give hints about how the current one is encrypted. Also the part A message might give clues for part B at each stage so it is worth deciphering the part A challenge even if your main interest is the part B competition.
The Challenges will be published at 3.15pm on a Thursday, according to the schedule below. You can submit your solution any time after the challenge has been published and before the deadline at one minute to midnight the day before the next Challenge is published. Solutions to each Challenge will be published after the deadline, so if you can't crack a particular Challenge don't give up. After you submit you can check for feedback on your solution by logging in at this page (we delay the feedback as an incentive to get it right first time, so you will lose points if you rely on it instead of correcting your own mistakes!). If you have submitted a solution with a mistake in it you can then submit again (though watch out for rule 20 below). For each Challenge you will receive a score based on your speed and accuracy, and we will use these scores to compile an Honours Board for each Challenge part A and for each part B. These lists will be published so you can see how you are getting on. The part B Honours Lists will be compiled into the overall Championship Leader Board which will be used to determine the winners of the competition. Entries for each challenge, which may be from individuals or from teams, should be submitted using the submissions web-form. Be careful to follow the instructions on the form. Sorry, but failure to adhere to all the instructions could result in an entry being deemed invalid. The detailed rules are given below, so make sure you read them well. |
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| Scoring Each submission you make for Challenge part A or for part B is marked by computer in the following way. Your solution is stripped of spaces, punctuation and numerals, all characters are converted to upper case and the resulting string is compared with our master solution which has been treated in the same way. The comparison yields a "similarity score" out of 100. For the part A Challenge your position on the leader board is based entirely on the highest accuracy mark you get for your submissions to that round, so if you make a mistake you can dramatically improve your ranking by trying again. For the part B Challenges you will also be given a mark for the speed with which you submitted your most accurate solution (bearing in mind that we are taking the first of any identical submissions you make!) In week one the part B mark for speed will be out of five, with a mark of 5 for a submission on 1st or 2nd October , 4 for a submission on 3rd and so on with a mark of 1 for submitting on October 5th or October 6th. Your overall mark in Challenge 1B will therefore look like (x%, y) with a maximum of (100%, 5), and we will compare these using the dictionary order so that a score of (100%, 5) beats everything, (70%, 5) is beaten by (71%, 1) and (70%,5) beats (70%, 4). Other part B challenges will be marked in a similar way, though the number of marks available for speed increases as the Challenge gets harder and we will distinguish them by smaller time periods, part day, hours or minutes rather than by the day. We will combine your marks in the part B challenges to produce the final rankings. The outcome is that being delayed by even several hours in the early stages will not affect your position in the final league table. This scoring system is not open to negotiation! Note that we will disqualify anyone who crashes the server by hammering at the submit button like a woodpecker at a tree so go easy on it! Given our scoring scheme you don't need to do this, and you are more likely to get a response from the server if you don't wear it out. |
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| Prizes | ||||||||||||||||||||||||||||
| There will be a number of main prizes to be shared by the top three teams on the overall Championship Leaderboard at the end of the competition. These prizes, which are awarded for performance in the part B challenges, will include the GCHQ prize of £1,000, the Trinity College prize of £700 and the IBM prize (to be announced). These main prizes will be awarded to the winners at the prizegiving ceremony at Bletchley Park in March. See the scoring section of the rules to understand how the winners will be determined. In addition there will be 8 prizes of £25 each awarded at random for each part A challenge to teams submitting correct solutions in each round. These are sponsored by the School of Mathematics at the University of Southampton. | ||||||||||||||||||||||||||||
| Prizegiving | ||||||||||||||||||||||||||||
| There will be a prizegiving ceremony at Bletchley Park Code and Cipher Museum on the afternoon of Friday March 26th 2010. The top three prizewinners will be invited to attend for lunch to meet our sponsors, and there will be an afternoon of lectures and a tour of the museum for around 100 selected participants, including the top ten teams. Tickets will be awarded to schools and competitors at the discretion of the Prize Committee. We are pleased to announce that Rob Eastaway has agreed to speak - watch out for further news of special guests. | ||||||||||||||||||||||||||||
| Rules | ||||||||||||||||||||||||||||
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1. The competition is only open to persons who are in full time school-level education in the United Kingdom*.
Prizes The list of prizes and the rules for their award will be published here in the week before the competition begins on October 1st. |
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